JavaScript: Intro to Web Game Development – Part 3: add graphical components

Continuing the series on how to create a web browser game of Pong using JavaScript, this post will show how to add some graphical components to the game, such as the right and left paddles, ball, net and score placeholders. Part 2 is here: JavaScript: Intro to Web Game Development – Part 2: canvasContext with … Continue reading JavaScript: Intro to Web Game Development – Part 3: add graphical components

JavaScript: Intro to Web Game Development – Part 2: canvasContext with rounded corners

This is Part 2 of the series where I walk through the steps to create a Pong game in the web browser using JavaScript. Part 1 is here: JavaScript: Intro to Web Game Development – Part 1: canvas element In this step, I will create the black background for the pong game, but instead of … Continue reading JavaScript: Intro to Web Game Development – Part 2: canvasContext with rounded corners